Include: Add additional DISPLAYCONFIG defines. Include: Add d3d11 video processor capability flags. Server: Save whole input history line again. See the fileĪUTHORS in the distribution for the complete list.ġ7233 Zanzarah game opens a black fullscreen window and then crashes (needs support for IDirectDraw7::EnumSurfaces 'DDENUMSURFACES_CANBECREATED')ģ2337 ABBYY FineReader 11 trial version crashes when trying to activate the production (RichEdit control incorrectly returns failure for EM_SETREADONLY)ģ4495 Total War: Shogun 2 (Steam): character models are fixed sideways with NVIDIA driversģ7388 GTA IV fails to launch (using XLiveLess)ģ8495 Origin crashes when launching a gameģ9534 Bad Mojo Redux crashes on start (ddraw1_vtbl and ddraw_surface1_vtbl need to be writable)ģ9649 Anno 1701 doesn't show images in ANNOpedia when anti-aliasing enabledĤ0311 Processing of 'DeviceIoControl' calls doesn't corresponds to specificationĤ0820 Karaoke DVD Burner v1.0 crashes when attempting to 'Create and Burn' (missing 'CLSID_FileWriter', clsid 'Open.Ĭmd/tests: Test that the if command is not influenced by a previous one. Wine is available thanks to the work of many people. You can also get the current source directly from the git The source is available from the following locations:īinary packages for various distributions will be available from: Initial implementation of a GIF encoder. Still more progress on the WineD3D Vulkan backend. More support for building with Clang in MSVC mode. Support for Plug & Play device notifications. What's new in this release (see below for details): The Wine development release 5.8 is now available. Alexandre Julliard has announced the release of Wine development release 5.8 with support for Plug & Play device notifications, more support for building with Clang in MSVC mode, still more progress on the WineD3D Vulkan backend, initial implementation of a GIF encoder, Vulkan spec update, and 44 bug fixes.
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March 2023
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